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Dynamic SpAWNS 
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Joined: Sun Feb 18, 2018 9:24 pm
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Is there a way to take advantage of dynamic spawns? So my character doesnt move just stands still and kills them one after another. What setting would i have to put to get it to stand still?


Tue Jun 26, 2018 5:45 pm
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Joined: Wed Jan 11, 2017 10:58 pm
Posts: 46
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Just put it in rotation mode or make it a very farming profile with 1 waypoint.


Tue Jun 26, 2018 5:49 pm
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Joined: Sun Feb 18, 2018 9:24 pm
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how do you put it in rotation mode.

When i do one waypoint. It sits on the way point and spazzes out and looks very bot like. Turning left and right very fast.


Tue Jun 26, 2018 6:28 pm
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Joined: Wed Jan 11, 2017 10:58 pm
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Just press the rotation button rather than the grind button. Before you press active. Although i think you need aggro for it to work. In that instance just have it keep down a searing totem.

Something like this maybe...

//Searing Totem
castspell:3599;6363;6364;6365;10437;10438
selfbuff!2645
haveitem:5176>0
mana>10
!incombat
level>9


Tue Jun 26, 2018 7:56 pm
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Joined: Wed Jan 11, 2017 10:58 pm
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Or if you're a hunter, have pet on aggressive. Being a different class might be a bit trickier. IF you're melee you might need to use autohotkey to keep pressing the button for target nearest enemy or something.


Tue Jun 26, 2018 8:08 pm
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Joined: Fri Feb 08, 2013 5:24 pm
Posts: 2767
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vanbotter wrote:
IF you're melee you might need to use autohotkey to keep pressing the button for target nearest enemy or something.

Or a cast:XY sequence that presses a macro that utilizes /script TargetNearestEnemy()


Wed Jun 27, 2018 12:55 pm
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